Tag: Megablast
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From Screen to Table: Designing Megablast Part 2
This is part 2 of my designer diary for Megablast (a solo, deck building, shoot ‘em up game). I want to dive into more of the specifics of the game and my design process. In this post, I’m going to talk about how I went about adapting the screen-based elements of a video game into…
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A Blast from the Past: Designing Megablast Part 1
The basic idea for this game literally popped into my head a few hours before hearing about the upcoming 2020 Solo Print and Play contest on www.boardgamegeek.com. That, coupled with the theme from Xenon II buzzing in my head, was all the motivation I needed to get cracking with the design. My goal was to…